01/18

PlayersTV × Wilson4Q — Phase 1 & 2 Partnership Plan

By Athletes. For Fans.
Powered by Wilson4Q.

Turning Your Audience into Daily Wellness Customers.

Daily
Passive Viewers Become Daily Active Users
0x
More Weekly Touchpoints Than Broadcast Alone
0st-Party
Owned Fan & Athlete Data, No Middleman
0/4
Quadrants Scored In One EFI Index

"The audience isn't hypothetical. The channel already exists. This plan puts proof on it."

↓

The Why · Customer Base

Catch the habit before it forms around someone else.

18–25 is the single best window in a person's life to become their default brand — and it is the audience already opting into wellness on its own. Whoever owns the daily wellness habit owns the next twenty years of this viewer.

0M
US wellness app users — 69% aged 18–44
0%
Gen Z use wellness apps or trackers to track health
0%
Self-discover the app — nobody prescribes it
$0B
Student spending power · 90% look for a student discount

Why the Athlete Collective tells the story

Athletes, not ads

Gen Z trusts athlete and peer recommendation over advertising. PlayersTV's athlete-owners are the ad — and the Collective is the campaign that never ends.

Social is the channel

A 12-month scored arc, played out publicly, is native content for the feeds this audience already lives in — not a flight that expires.

Campus reaches everyone

554,298 NCAA athletes carry the story; one institutional license reaches all 19.6M US college students as logged-in PlayersTV viewers.

Gen Z doesn't want to just learn about greatness. They want to know HOW to do it for themselves.

The Real Opportunity

The Gap Is The Prize.

No one owns the digital real estate underneath sports and wellness. The market is massive, fragmented, and bleeding its best customers. Wilson4Q is the first operating layer that connects athletes and wellness customers of every age — and PlayersTV is the channel that puts a face on it.

01
Retention Is Broken

70% of youth athletes quit before high school. College athletes face a mental-health crisis. Pros burn out. Institutions spend billions acquiring talent — then lose it.

02
Hyper-Segmentation Split The Market

Youth, college, pro, corporate wellness and everyday fitness all run disconnected apps and programs. No shared data. No shared language. No layer underneath.

03
AI Is Generic & Context-Free

Chatbots don't know the athlete, the coach, the moment or the emotional-fitness score. There is no personalization engine built for performance and human resilience.

$0T
Global Wellness Market
$0B
Sports Economy
0 in 5
Quit Youth Sports

Why Wilson4Q

Every signal in. One live score out.

Athletes leak data across a dozen apps, modalities and modifications. Wilson4Q is the proprietary math that reads all of it in real time, scores all four quadrants — physical, mental, emotional and purpose — into one EFI score, and pinpoints exactly where performance is hindered.

Every signal, every app
Wearables
HRV · sleep · load
Training apps
reps · volume · speed
Nutrition & recovery
fuel · hydration · therapy
Modalities
breathwork · cold · sauna
Mental & mood
journals · check-ins
Purpose & identity
goals · relationships
Wilson4Q Engine
Proprietary math + small language AI
Reads every stream in real time · weights it against 30 years of research · scores it
91
EFI Score · live
92Physical
87Mental
94Emotional
89Purpose
Back to the athlete, instantly
Quests
the next right action, today
Modifications
adjust load, recovery, ritual
Pinpoints
exactly where performance leaks
Every action feeds back in — the score re-computes and the next quest changes.
FIRST of its kind
Small language AI machine that turns the intangible aspects of humans into tangible outcome measurements and optimization.
30 yrs
Research
4/4
Quadrants scored
90%
Proven efficacy
71%
90-day retention

What We Built

The operating infrastructure for every level of sport.

Wilson4Q is not a single app. It is the layer that sits underneath athletes, teams, departments and institutions — turning fragmented wellness data into one live score, one shared language, and one intervention system. College is the entry point because it is the most concentrated, measurable audience in sport — and the one PlayersTV wants next.

Pro & Olympic

Elite performance · national teams · career transition

Market entry
College

Market entry · 19.6M students · 554K NCAA athletes

Club & AAU

Year-round training · recruiting pipeline

Youth & High School

Habit formation · 8M+ US athletes

One engine

Proprietary EFI™ scoring that reads physical, mental, emotional and purpose signals in real time.

Three surfaces

Athlete, squad and campus views — each with the right permissions, insights and actions.

Infinite scale

From one team to every level of sport. Same architecture. Same score. Same operating system — all of it able to carry PlayersTV content.

Why this doesn't compete with what people already use

One Score. Every App. All on Device.

Wilson4Q synthesizes signals from every wellness and training app a person already uses into a single Emotional Fitness Index — and tells them what to do next. Nothing has to be ripped out, so adoption is a download, not a migration.

  • ›On-device first — the private data stays on the phone
  • ›Sits underneath the tools schools, teams and fans already have
  • ›One score everyone reads: athlete, coach, campus — and PlayersTV
Good morning, Jordan
5 apps connected · on-device
77
+14 today
Fitbit
Steps · Load
11,240
Calm
Mindfulness
18 min
Oura
HRV · Readiness
64 ms
Sleep Cycle
Sleep quality
7h 42m
Campus Wellness
Check-ins
5 / 7
Wilson's synthesis

Sleep and HRV are trending up while mindfulness minutes dropped. Hold training load, add a 10-minute breath block before your evening session.

14-day streakNext check-in 7:00 AM

The What

Go To Market Strategy.

Strategy and calendar for both phases — 18 months from partnership to full run-rate. One motion: the story introduces Emotional Fitness while the platform is sold underneath it.

01
The Athlete Collective
Nov 2026 – Jul 2027

30 elite and transitioning athletes. Six squads of five. Nine months, culminating in the Summit. The output is a validated EFI™ dataset, a case-study library, and the audience that seeds the consumer platform — produced with PlayersTV as The Big R.

02
The Technology Platform
Aug 2027 – Apr 2028

The same platform deployed into colleges, youth sports organizations and pro teams — carried by the Summit's validated dataset, not by a pitch. Every campus license is a new logged-in PlayersTV audience.

One motion: the story sells Emotional Fitness, the platform is sold in parallel.

Phase 1 · Nov 2026 – Jul 2027

The Athlete Optimization Collective

A nine-month program for 30 elite and transitioning athletes, culminating in the Summit. Six squads of five — the output is a validated EFI™ dataset and case study. Drawn primarily from PlayersTV's own athlete-owner network across the NFL, NBA, WNBA, and MLB, with NHL, NCAA, and military-veteran squads completing the cohort.

NFL
NBA
WNBA
MLB
NCAA
MILITARY

The Big R — A PlayersTV Original

An episodic, non-scripted documentary series built on the Collective — produced natively for PlayersTV's existing platform. Thirty athletes, six squads, twelve months. Every episode is a transformation arc; every arc is measured by Wilson4Q. The story is the product, the metrics are the proof, and PlayersTV's own channel is the distribution — not a deal still to be won.

The Big R key art — Rebrand / Revive / Renew poster with the red Big R markThe Players TV Big R poster — the player bust surrounded by athletes

Partners Pay In

Technology, longevity, and vertical brands buy their way into the narrative — on-camera integration plus data placement.

Ad & Licensing Revenue

PlayersTV already monetizes 200M+ monthly ad impressions. The Big R launches into that inventory at premium CPM as a flagship original.

Fan Ownership Tie-In

PlayersTV's 2,100+ fan-investor shareholders become Wilson4Q's earliest app users — an existing owner base, not a cold funnel.

The GTM Engine

Episodes funnel viewers into the Wilson4Q app. Watchers become users. PlayersTV's fan-owners become the Collective's first followers.

Year One Revenue

Revenue streamStructureIllustrative Year 1
Technology & Data Partners6–8 partners at $150K–$400K each$1.5M – $3.0M
Vertical Sponsors4–6 slots at $100K–$250K each$0.6M – $1.2M
PlayersTV Advertising & LicensingPremium CPM inventory plus content licensing$0.5M – $2.0M

Illustrative Year 1 range: $2.6M–$6.2M across the three streams — revenue potential, not a commitment.

Phase 1 · Wilson4Q on PlayersTV

Athlete. Squad. The Whole Collective.

The live product, in app — one athlete's score, then the squad, then every league on one scoreboard. Fans watch The Big R on one screen and run the same system on the other — content on the first screen, Wilson4Q on the second, one dual experience.

In app · Day 98 · Week 14 of 52

Meet Marcus.

34. Former NFL wide receiver. Nine seasons. Involuntary retirement. One EFI™ score, four quadrants, scored daily.

  • ›EFI™ 76 — Phys 81 · Ment 67 · Emot 76 · Spir 58
  • ›Wilson4Q intelligence prompts the next session, not a generic plan
  • ›Baseline on Day 1 → a measured arc over 365 days
Wilson4Q athlete view — Marcus, EFI 76 with four quadrant scores

Phase 2 · Aug 2027 – Apr 2028

Bring College Audience to PlayersTV through wellness.

The same product the Collective runs, deployed on campus — student-athlete, coach, and whole-campus views on one license. Wellness is the daily habit; PlayersTV content is what the habit unlocks.

Wilson4Q campus athlete view — student-athlete EFI with four quadrant scores

Jordan's app · day one

EFI™ 54
The single score
One number the athlete, coach and campus all read.
Physical 82
Looks fine
Training load and recovery are strong — the mask.
Mental 61
Holding
Focus and cognitive load still manageable.
Emotional 48
At risk
Mood, stress and connection quietly dropping.
Purpose 38
The real problem
Identity outside sport — where burnout starts.

Wilson4Q Campus · Sophomore · Basketball

Meet Jordan.

Same product, same EFI™ engine as the Collective — running on a campus roster instead of a pro cohort.

  • ›One screen: a single EFI™ score plus the four quadrants behind it
  • ›Day one — Physical 82 masked Emotional 48 and Purpose 38
  • ›Six months later — EFI 84, with Purpose up 38 points
  • ›Daily readiness signal, not a wellness survey
Month 0
54

Phys 82 · Ment 61 · Emot 48 · Purp 38

Month 2
64

Phys 83 · Ment 67 · Emot 62 · Purp 44

Month 4
74

Phys 85 · Ment 74 · Emot 74 · Purp 62

Month 6
84

Phys 88 · Ment 80 · Emot 79 · Purp 76

Colleges

Athlete and student wellbeing measured across every roster and residence, tied directly to retention.

Youth Sports Orgs

A shared score and language that keeps kids in the game past high school.

Pro Teams

Performance and transition intelligence for active and exiting players — the same transition moment PlayersTV's own athlete-owners have lived.

Sold on the Fiscal Year

Universities buy on a fifteen-month clock. The deployment strategy runs the entire sales cycle during Phase 1, so Phase 2 opens with signed contracts, not a pipeline.

WhenWhat happens
Nov 2026Institutional outreach opens.
Jan–Mar '27Formal proposals submitted.
By Aug 31, 2027FY budgets finalized; contracts signed.
Sep 1, 2027Phase 2 formally launches.
Fall 2027First paying college cohort live.
Apr 2028Institutional footprint established.

The Scale of the Opening

$0T
Global Wellness Market
$0B
Sports Economy
0
Seats Per College Roster Program
0 in 5
Youth Athletes Who Quit Early

Mockup — Human In The Loop

Sarah's Journey. 3 Phases. 12 Steps. All Wilson.

Wilson guides Sarah through the full Emotional Fitness Index program — 14 days per step, one daily surprise unlock revealing something new about herself across any of the 4 quadrants. The circle completes when she arrives home.

Built on a gaming engine: every step runs on the Hero's Choose Your Adventure engine — so PlayersTV content, real-life experiences, and campus opportunities surface naturally throughout the adventure across a school year.

63
Sarah's
EFI
Phase 1 · DiscoveryPhase 2 · AdventurePhase 3 · Homecoming
Day 8 of 168100 · Full Circle
Phase 1Steps 1–4 · Days 1–56

Discovery

The hero hears the call

Step 1 · Days 1–14✓
The Calling

Something feels off. Wilson surfaces the signal in Sarah's data and helps her name what she's been ignoring.

Complete
Step 2 · Days 15–28Sarah is here
Refusal

Resistance is real and expected. Wilson validates the pushback and reframes it as strength, not failure.

Day 8/14
Step 3 · Days 29–42
Shedding

Releasing patterns that no longer serve her. Wilson tracks what drops from her stress profile as she lets go.

Step 4 · Days 43–56
Acceptance

Seeing herself clearly. EFI baseline is set. The hero is ready to move.

Phase 2Steps 5–8 · Days 57–112

Adventure

The hero enters the unknown

Step 5 · Days 57–70
Build Your Wilson

Sarah trains her personal AI model. Her language patterns, emotional triggers, and quadrant strengths become truly hers.

Step 6 · Days 71–84
Build the Team

Who holds her? Wilson maps her support ecosystem and identifies gaps. Relationships get scored in the 4 quadrants.

Step 7 · Days 85–98
Slay the Beast

The core fear is named and faced. Wilson tracks cortisol and HRV through the confrontation in real time.

Step 8 · Days 99–112
The Marriage

Integration of shadow and strength. Sarah's EFI shows the two halves syncing. The graph becomes something beautiful.

Phase 3Steps 9–12 · Days 113–168

Homecoming

The hero returns transformed

Step 9 · Days 113–126
Problem Born to You

Her unique wound becomes her unique gift. Wilson surfaces the pattern she was always meant to understand.

Step 10 · Days 127–140
The MVP

Most Valuable Pattern. Sarah sees her EFI peak mode — the conditions that make her most alive. Wilson memorises it.

Step 11 · Days 141–154
The Four Quadrants

Full 4-quadrant map is revealed. Mind, Body, Emotion, Spirit — all scored, all connected, all hers.

Step 12 · Days 155–168
The Circle Completes ◯

Sarah arrives home — to herself. EFI is no longer a score. It's a mirror. And she knows who she's looking at.

✦ Daily Surprise Unlock
14 days × 12 steps × infinite discovery

Every morning during each 14-day step, Wilson surfaces one surprise insight hidden in Sarah's data — something she didn't know to look for. It might be a pattern in her sleep the night before a hard conversation. A body signal that appears every Tuesday. A quadrant she's been avoiding without knowing it.

Today's surprise: Your EFI always drops on Day 3 after a high-intensity week. Wilson has noticed it 4 times. This pattern has a name.

Tomorrow's surprise is waiting. Come back to unlock it. 🔒

Sarah's 4 Quadrant View

Every daily surprise maps to one of these

🧠72
Mind

Beliefs, stories, cognitive patterns

💪58
Body

Physical signals, HRV, stress load

💛63
Emotion

Feeling patterns, triggers, resilience

✨81
Spirit

Purpose, meaning, aliveness index

The Coaching Marketplace

The score finds the leak. A coach closes it.

Every athlete's quadrant profile routes them to a certified Emotional Fitness Coach — matched on the leak, not on a directory search. Booked in-app, paid in-app, scored after every session.

Dana Whitfield
Purpose & identity

Former D1 captain · 9 yrs coaching

Rate$120 / session
Next availableThu 4:00 PM
Book session
Marcus Reyes
Pressure & performance

Ex-NFL WR · clinical-supervised

Rate$140 / session
Next availableWed 8:30 AM
Book session
Dr. Amara Boyd
Mental resilience

PhD Sport Psychology

Rate$180 / session
Next availableFri 11:00 AM
Book session
Kai Nakamura
Recovery & load

S&C + breathwork certified

Rate$110 / session
Next availableTue 6:00 PM
Book session
Renee Alvarez
Transition & retirement

Career-transition specialist

Rate$150 / session
Next availableMon 1:00 PM
Book session
Tom Bennett
Relationships & support

Family systems, athlete focus

Rate$130 / session
Next availableThu 9:00 AM
Book session
Jordan's Bank · Earned rewards
480Wilson Credits · $480 value
Quests completed+180
14-day streak+100
Booster match+200
Spend it your way
Certified EF coach120 cr
Own counsellor / therapist150 cr
Call with a featured athlete200 cr
Team or peer group session60 cr
Redeem credits
Where the money comes from · Funding funnel

Students earn credits. Boosters and alumni fund them — the money flows to the student first and the session second.

1

Booster club, alumni group or collective funds a credit pool

2

Wilson4Q matches credits to students by quadrant need & earned activity

3

Student books the coach, counsellor or athlete they want

4

Session scored — funders see anonymised EFI lift, not private notes

70
Coaches for first 5–10 colleges
675+
Coaches at 100-campus scale
2×
Coach touchpoints / week
Rev share
Platform fee on every session

18-Month Roadmap

Month by Month to the Summit.

Three tracks run in parallel from Month 0 — the cohort and the show, the product build, and institutional sales. Everything builds toward July 2027, then scales through Year 2.

Nov '26
Dec
Jan '27
Feb
Mar
Apr
May
Jun
Jul '27
Aug–Oct '27
Nov '27–Jan '28
Feb–Apr '28

Cohort & Show

30 athletes, 6 squads

M
M
S
M

Product & Tech

App MVP → dashboards → scale

M
M
M
M

Sales & Colleges

Pipeline → proposals → signed

M
M
M
M

MMilestoneSSummit · July 2027

PeriodMilestoneWhat it unlocks
Nov '26Partnership aligned; cohort selected; app MVP liveTechnology & sponsor partner talks open
Dec '26–Feb '27Coaching begins; sizzle reel filmed with PlayersTV productionCollege pipeline opens
Mar '27Squad and coach dashboards live; Summit production beginsFormal college proposals out
Apr–Jun '27College outreach; partner integrations; validated EFI dataset buildsCommitted institutional deals build
Jul '27SUMMIT — The Big R launches across PlayersTV distributionSubscriptions begin; audience becomes wellness customers
Aug–Oct '27College scale-up; first 5–10 schools signedFY budgets finalized; Phase 2 launches
Nov '27–Apr '28Platform hardened; first paying college cohort liveInstitutional footprint established

After July, dates clump into quarters. Revenue from the Summit forward funds Phase 2 scale.

18
Months to run-rate

Nov '26 → Apr '28

Jul '27
The Summit

Show launch + subscriptions begin

5–10
Colleges signed

Institutional footprint by Year 2

What This Earns

Phase 1 & 2 Prove It. This Is What Comes Next.

01

Wellness Industry SDK

Wilson4Q's proprietary Small Language Model, fine-tuned on the validated EFI dataset, licensed to wearables and corporate wellness.

02

Coach Network at Scale

The Emotional Fitness Coach certification network scaling from 25 to 50 to 100 coaches.

03

Real-World Infrastructure

The platform and the PlayersTV brand extended into physical, co-branded locations, athlete-owner events, and media activations.

Phase 1 and Phase 2 are the entire focus of this plan — these later stages are the destination those two phases are built to earn, not part of the work being introduced here.

The Founder · The Science Behind the System

Janice Taylor — Inventor of the Science of Emotional Fitness.

Proudly born and raised in Saskatchewan, Canada. Harvard scholar. 3× tech founder. Bestselling author. Honorary Captain of the Royal Canadian Navy, appointed by the Prime Minister of Canada. Janice spent 30 years asking why people hurt — and then built the answer: the world's first measurable framework for emotional health, now operationalized as Wilson4Q across professional sports, youth programs, universities, and the global $7.8T wellness industry.

30+
Years researching emotional pain
3×
Venture-backed tech founder
5
Pro leagues — 1st Canadian woman to broker an AI deal
$7.8T
Wellness industry being reshaped
Harvard UniversityHonorary Captain · RCNTEDx SpeakerOprah's Ultimate ViewersInventor — Wilson AI
⚓ AN HONOUR TO SERVE
Honorary Captain · Royal Canadian Navy

Appointed by the Prime Minister of Canada, Janice serves as Honorary Captain of the RCN — a role she holds with deep gratitude and a lifelong commitment to honouring the courage, sacrifice, and service of Canada's sailors and their families. The same ethos — no one wins alone — that powers this partnership.

Janice Taylor — studio portrait
Janice Taylor — Honorary Captain, Royal Canadian Navy
Janice Taylor — RCN uniform with Canadian flag
“Emotional Fitness is your birthright. Wilson4Q makes it measurable — and PlayersTV makes it the language a whole generation of athletes and fans will speak.”
— JANICE TAYLOR, FOUNDER & CEO

The Wilson4Q Team · Advisors & Research Council

The Team Behind the Intelligence.

A multidisciplinary team at the intersection of psychology, AI, sports, and human performance — with the clinicians, researchers, and operators sharpening the EFI Score.

Leadership & Research

Janice Taylor
Janice Taylor
Founder & CEO
Kristy Kilcup
Kristy Kilcup
Chief Commercial Officer
Christina Dostie
Christina Dostie
Head of Coach Relations
Ticia Heward
Ticia Heward
Head of Partnerships & Strategy
Mary Walker
Mary Walker
Head of Coach Training
Joe Eviatar, MD
Joe Eviatar, MD
Chief Knowledge Officer
Yiping Kang
Yiping Kang
Research Fellow · PhD, U. of Michigan

Advisors & Research Council

Pete Hassen
Pete Hassen
Advisor
Janelle Rivera
Janelle Rivera
Advisor
Paul Marobella
Paul Marobella
Advisor
Sean Hanrahan
Sean Hanrahan
Advisor
Jeff Kirchick
Jeff Kirchick
Advisor

Next Steps

Sign. Launch. Prove It.

Four steps from this page to a November 1 launch.

01

Align on the partnership concept and the Phase 1 scope — a November 1 start.

02

Recruit the 30-athlete Collective and coaching team from the PlayersTV network.

03

Launch the app, sizzle reel, and original content powered by Wilson4Q.

04

Open the college pipeline so Phase 2 launches with signed institutional contracts.

Ready to talk.

or email janice@wilson4q.com

By athletes. For fans. Proven by Wilson4Q.

PlayersTV × Wilson4Q

Your audience becomes your daily wellness customers.

The content is yours. The habit is ours. Together it becomes a platform the next generation of sports fans grows up inside.

One Platform

On-device EFI™ engine, white-labeled to PlayersTV

One Collective

30 athletes, six squads, 12 months of original story

One Habit

Daily scoring that turns viewers into active users

janice@wilson4q.com
PlayersTV×Wilson4Q

Confidential — For Discussion. © 2026 Wilson4Q. Prepared for PlayersTV Leadership.

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